lagg3r
New Forum Member
Posts: 16
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Post by lagg3r on Aug 26, 2015 11:23:22 GMT 1
put server suggestions here! 1st suggestion: Maybe get jaymod? Just because of silent? 2nd suggestion: We need a bot named Kevin. :DDD 3rd suggestion: We definetly need a helping hand! BTW: we need to save g_hitsounds and the spawn timer in cfgs btw. Spawn time codes.. set g_useraxisrespawntime 10 set g_useralliedrespawntime 10 hitsounds. G_hitsounds 1
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lagg3r
New Forum Member
Posts: 16
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Post by lagg3r on Aug 26, 2015 12:19:21 GMT 1
We definetly need a bigger map cycle as well.
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Post by Bambu* on Aug 26, 2015 12:58:48 GMT 1
Yes, Jaymod is ofc better than silent to install ( setting and stuff ) and i know more of Jaymod then Silent. I go edit the hole cfg and let u know.
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Post by RandoM on Aug 28, 2015 16:08:44 GMT 1
Get more slots, use silent with gametype map-vote, use 12-20 maps in cycle...
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Post by Bambu* on Aug 28, 2015 20:13:16 GMT 1
We will get more slots as soon as we have donators or more money. The gametype we don't know how to set it. If u know how it works, make an account and well talk.
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Post by RandoM on Aug 29, 2015 9:09:25 GMT 1
g_gametype "6"
This gametype allows for the players to decide on the map that is played next. When g_gametype is set to 6 a new screen is introduced during intermission. This screen list, depending on server configuration, a list of up to 32 maps that are loaded on the server, and that all players can vote on. Once intermission ends, the server totals the votes, and plays the next map based upon the vote results
Miscellaneous notes about mapvoting
Total maps allowed is 32. If server admin has more than 32 .bsp files, only the first 32 are used Tie breaker. The default tie-breaker is such that if 2 or more maps are tied with the same number of votes, the map that was played most recently is selected. Bots and connecting players do NOT count for mapvoting, everyone else (including spectators) does. If no maps are voted for, the default "nextmap" cvar is used, so server admins have to specify a default map cycle of sort, usually in the following format:
set d1 "set g_gametype 6 ; map oasis ; set nextmap vstr d2" set d2 "set g_gametype 6 ; map battery ; set nextmap vstr d3" set d3 "set g_gametype 6 ; map goldrush ; set nextmap vstr d1" vstr d1
This means that the default map, upon server start, will be oasis. From there, map voting will be used. If at any point, no map is voted for, battery will be played, etc
g_mapVoteFlags
Description: This cvar controls the behaviour of the map voting.
Type: bitmask
Parameters:
1 Changes the tie breaker so that the map not played in the longest wins 2 Intermission doesn't end until g_intermissionReadyPercent people have voted. If there are no players connected to the server, intermission will end at the timeout. (WARNING: This means that if there are spectators connected and not voting, the next map will not load until those spectators either vote, disconnect, or get kicked by the system) 4 Multi vote: Allows everybody to vote for 3 maps instead of one, first choice map gets 3 votes, second choice gets 2, third choice gets one 8 Don't randomize the maps, so they will always appear in the same order
Default: 0 g_maxMapsVotedFor
Description: How many maps are available to players for voting upon during intermission. Only valid when g_gametype is 6 (see Map Voting)
Type: integer
Default: 6 g_minMapAge
Description:
How long a map is ineligible for voting during intermission, after it is played last time. Only valid when g_gametype is 6 (see Map Voting)
Type: integer
Default: 3 g_includedMaps
Description:
Used to include map regardless of any other restrictions. Including g_excludedMaps setting. The format is ":map1:map2:map3:", where mapX is the .bsp name. Note that each mapname must be fully surrounded by ":" or otherwise the map will be ignored in the list. Only valid when map voting is enabled.
Type: string
Default: ""
Minimum required version: 0.6.2 g_excludedMaps
Description:
Used to exclude map that would otherwise be listed in the map voting list. The format is ":map1:map2:map3:", where mapX is the .bsp name. Note that each mapname must be fully surrounded by ":" otherwise the map will not be excluded. Only valid when g_gametype is 6 (see Map Voting)
Type: string
Default: ""
Example: To exclude railgun and battery maps from map voting use below command: set g_excludedMaps ":railgun:battery:"
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Post by RandoM on Aug 29, 2015 9:10:18 GMT 1
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Post by Bambu* on Aug 29, 2015 10:43:09 GMT 1
We will talk about it and as soon as we got time we will put that on.
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